Big Boo’s Haunt

Author: Sixty Four

Date: July 27, 2018

Category: DKR Levels

Level: Ancient Lake


Title : Big Boo’s Haunt
Date Completed : 7-15-18
Filename : Big_Boo_Haunt64.xdelta
Replaces Level: Ancient Lake
Author : Sixty Four
Email Address :

Description : A model import from SM64’s Big Boo’s Haunt. I think its pretty nostalgic to be driving around this place.
Just a simple converted level more of an experiment
I added SM64 Koopa Troopa Shells in place of rockets and made the icons for them. I exported Koopa and removed him from his body and used his shell!
There is also a ghost that actually moves around the whole track as you drive through sometimes he goes into boo’s mansion but he comes back out its his pattern.

Additional Credits : Mosky2000 for creating the music. Super Mario 64 assets.

  • Play Information *

Race Type: : Standard
Adventure Mode : No
Tracks Mode : Yes
Silver Coin Challenge : No
New Sound : No
New Music : Yes – Mosky2000 Created/Ripped the SM64 Bob Omb midi. The original song for this level just would not fit.
New Textures : Yes SM64 Textures
Vehicle(s) : Car/Hover/Plane (Plane cpu not working)
Emulator Compatible : Yes
N64 Compatible : Yes

  • Construction *

Base : Imported Model extracted from SM64 using Lemmy’s plug in.
Editor(s) used : Setup Editor and Blender
Known Bugs :

Important Notes : I have a main project that I am working on, but I wanted to release something on the side.
So hope you enjoy this one its pretty nostalgic at the least.

Installation : Apply a xdelta patch to the xdelta file and run the rom on your choice of software or N64 console.

Categories: Diddy Kong Racing, My Maps

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