How to make monsters and enemies work and attack. (Starting with the basics I will update this list) 1.) Go into actors edit mode and cntrl+click the monster. 2.) Right click the selected monster and go to properties. 3.) Go… Read More ›
Turok Dinosaur Hunter Mapping Guides
Turok Dinosaur Hunter Map Guide Rotating Models (Walls)
Okay here is the thing and you should read all of this guys how to get your wall models aligned in the Turok Game Editor. You want to stay with toggle grid snapped on always make sure this is checked… Read More ›
Turok Dinosaur Hunter starting a map
The First thing you want to do is load map ” _default.map” it has two sectors and its a great way to begin a map. In fact its what it is made for. You don’t want to select “new map”… Read More ›
Turok Dinosaur Hunter Mapping User Interface
Let’s first go over the User Interface. I know! all these buttons what do they do?! Well let’s go over that real quickly. Its actually quite like Doom Builders Interface in a way. Especially Doom Builder 64. If you read… Read More ›