This guide is just to help better understand the Turok 2 Editor. I will go much more into depth here soon going over each section. I will also be updating each section to get more into detail. Enjoy hope it helps
Opening the Editor:
When you have Turok 2 EX started open the console by pressing ~ and type kexstudio
WASD: Forward, side to side, and backwards movement
Hold left click: A more focused: forward, side to side, and backwards movement
Hold Right click+ Move mouse: View angles and look up and downward
Left Click+Right Click: Move up and down
Ctrl+Left Click: Select an Object (depending on what mode you are in it will select the mesh, actor, or sector/reigon.
Ctrl+Shift+Left Click: Select multiple objects at once
Delete: While an object is selected pressing the delete key will delete
Esc: Deselect selected Objects
Hold Shift+ Move Mouse: Selects everything you highlight
Insert: While Mesh is selected in your model picker pressing Insert will place the model. Alternately you can right click anywhere on the map and choose Insert Mesh Here.
The best thing to do to start a map is open up levels/custom/test-simple.map its a perfect starting map
Select a mesh and right click: Choose ‘Show Selected Mesh in Model Picker’ (This could help you when you are looking for specific meshes from a certain map.
If you are feeling sticky sectors you need to set the ‘Camera Movement Scaler’ option located in a sectors properties make sure its set to 1.
Using standard copy and paste crashes the editor atm
Video Guide to Quickly build a playable room for T2: Before Copy and Paste hehe