Author Archives
Level Designer/Creator of Turok Forums
I like level design in anything I can get into. I am just enjoying what I enjoy. I am a mapper in anything from Duke 3D, Turok, and Udk4. I am still in learning with the latter though. Level design is one of my passions. My favorite games are Turok and Duke Nukem. I also enjoy spending my time modding classic games like those also.
Games I have helped on:
Duke Nukem 3D : Megaton Edition - Quality Assurance
Turok: Dinosaur Hunter - Quality Assurance
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Turok Dinosaur Hunter Guides intro video
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Turok Dinosaur Hunter : Importing Models (Basic)
So here I will explain how to replace a model in the game. Which is the basic side of importing models and we will go over some important things you must know. While I import and replace a model in… Read More ›
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Goldeneye 007
Got this from the local retro game store. There store ( Play Raven ) was awesome it has almost everything I could think of. Saw this and others on the shelf behind the registers and there was no way to… Read More ›
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Shadow Man N64
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Exporting Turok Dinosaur Hunter models as hole objects
This is not much different at all from getting all nodes. I just didn’t want to make that guide to long. This will get you the model as one object instead of in nodes. The differences compared to all nodes… Read More ›
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Turok Dinosaur Hunter exporting models (all nodes)
Small guide on how to export the models for your viewing. The models are packaged inside .bin files. Which is simply a file that has 1 or more objects in each model. The .bin packages them as one. So we… Read More ›

